Mobile game artists — Sri Lanka (LKA)

Studio-grade 2D and 3D artists for mobile game art, UI, characters, and animation. Remote-friendly, NDA-capable, and experienced with iteration cycles for live titles.

Based in Colombo — collaboration across timezones.
Concept art sample
Art Direction
Concepts, style frames, visual identity
Avg turnaround
5–10 days

Services

  • 2D characters & portraits
  • Environment & background art
  • UI/UX for mobile screens
  • 2D/3D animations & VFX
  • Optimized sprite atlases & export

Delivery focus

We design to budget and performance budgets typical for mobile titles, exporting assets with proper slices, pivots and compression-ready settings.

AssetTypical leadNotes
Character concept3–6 days2 revisions
UI screen2–4 daysResponsive-ready
Sprite sheet1–3 daysOptimized

Core artists & leads

Lead artist face
Kamal Perera
Lead 2D Artist — character, animation
10+ years in mobile art pipelines; sprite optimization and iteration-focused workflows.
Sanjaya Rodrigo
UI/UX & motion
Prototyping with interactive flows and micro-interactions for retention-first designs.
Aisha Fernando
Environment & concept
Worldbuilding and cohesive palette systems for mobile screens.

How we work — typical engagement (accordion)

Brief, references, target performance constraints and platform specifics. We create style frames and delivery checklist.

Fast feedback loops with staged deliveries: rough → refined → final + export presets for your engine.

Clean PSDs/SVGs/FBX, atlases and a short integration guide. Support for first build cycles included.

Ready to scale your art team?

We help studios plug artists into sprints or deliver entire art pipelines for new titles.

Location & studio

Studio workspace

Our main studio is in Colombo with remote contributors across Sri Lanka. We handle contracts, NDAs, and IP transfers under client terms.

No. 48, Galle Road, Colombo 00300, Sri Lanka

FAQ

Can you match an existing art style?
Yes — we produce style frames and quick mockups to validate direction before full production.

How are assets delivered?
Exported to your engine-ready formats (PNG/SVG/FBX/PSD) with atlas and naming conventions.